Starmade updates
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So I "outsourced" what the factory does into the meta-item "recipe"Ī recipe is basically just that: It takes some ingredients and outputs a block. But that system requires to add a new block type for every single product there is. Only one factory remains (factory input) No fixed recipes are bound to that block put a recipe in the top left slot it does exactly that In the old system I originally wanted to make way longer production chains instead of having 4 factories doing everything. Here is the short version of how it works now: If you still did, I'm very sorry :(.īasically the basic system will stay the same. So with the current system it's unbelievably hard to learn and remember recipes. And that's also not what this game should be about. No matter what you do, the items in a game like that will be as natural as putting wood and iron together to make a pickaxe. The root of my thoughts were always: in science-fiction games, recipes will never be completely natural. New Factory System I was planning for a long time to change the factory/block-crafting system. The second meta item that is introduced in this version is the first one that will have impact on the game play. There is also an admin command "/give_logbook playername" for admins to create it. There is anew file in the /data/config/ directory that lets admins define the default messages that will randomly be assigned to a spawned logbook. Log books will spawn in pirate bases and ruin chests only. This might be a good tool for RPG servers to get a customized lore across. Log books are the first class of items that have a very simple purpose: You write things in it and anybody else who opens it can read it. The hard part was to abstract the system over the network, so the items will not only be consistent with the world (saved, and loaded/unloaded with the universe), and for it to be synched over the network, but also to implement a way that items are only sent on demand, so network overhead for items that a player is not even near of won't happen.
Starmade updates update#
It was actually one of the most time consuming parts of the update to create an abstract system, where I can just define new types of items with just one class.
Starmade updates free#
Meta Items A structure for items that have a completely free set of data has been implemented. StarMade 0.0938: Meta Items & new factories schema's pictureSubmitted by schema on Sat, - 23:32 Hello and welcome to StarMade,Īdditional to a lot of bug fixes and optimizations, this version is introducing an all new meta-item system, and a new factory system.